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🏅 Project Summary

Protraina is a two-sided marketplace designed to empower aspiring athletes by connecting them with verified professional trainers. Whether you’re training for your next match or starting from scratch, Protraina helps users access personalized, high-quality coaching.

My Role

1. Research: User Interviews/Surveys, Validating Assumptions, Define Problem, Brainstorm Solutions

2. Prototyping: Style guide, High-Fidelity prototype, Interactions

3. Usability testing: Unmoderated remote testing

4. UX writing

✍️ Background Story

This project was inspired by a gap in access to quality coaching — especially for those in regions where top-level mentorship is out of reach. The idea was simple: democratize sports training by making elite athletes more accessible to young or aspiring ones, digitally.

🎯 Defining the Problem

Aspiring athletes often struggle to find credible trainers who fit their sport, location, schedule, and budget. Meanwhile, professional athletes have few structured platforms to monetize their skills post-career. We aimed to solve both problems in one product..

✅ Validating the Problem

I conducted market research through surveys and one-on-one interviews with local athletes and trainers. Many trainers expressed a need for a better platform to offer sessions, and aspiring athletes cited lack of access, transparency, and personalization as major blockers. Here is how I did it:

I conducted one-on-one interviews with 10 athletes aged 15–25 and 7 professional trainers from different sports (e.g., Golf, Lacrosse, Basketball). Key findings:

🧭 UX Process

🔍 Discovery