VSKING -is an Esport web and mobile web app that allows game enthusiasts to play and host tournaments, place bets, and compete in head-to-head games. This case study highlights the UI/UX design process for VSKINGS, focusing on key strategies and considerations
Lead UX/UX Designer
1. Research: User Interviews/Surveys, Validating Assumptions, Define Problem, Brainstorm Solutions
2. Prototyping: Styles guide, High-Fidelity prototype, Interactions
3. Usability testing: Unmoderated remote testing
4. UX writing
Existing esports platforms lack a unified solution that offers comprehensive resources for skill improvement, community engagement, and timely updates. Gamers struggle to find a one-stop platform that integrates guides, community interaction, and real-time information for their preferred esports Games.
Generally, the goal was to deliver a seamless and user-friendly platform catering to various Esport activities, including creating tournaments, participating in play-to-win tournaments, engaging in bets, and competing in head-to-head games. Here are more specific goals: